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Yusuf Pisan

 

For general resources as well well student resources, please see research resources page.

Funded Projects

Virtual Communities, 2006-
Funded by: Australian CRC for Interaction Design
Chief Investigator(s): Y. Pisan, E. Edmonds, C. Tonkinwise, et. al.
Amount: 394,000* (* indicates 2006 amount, renewable up to 3 years)

The Virtual Communities project examines how different types of organisations require, and handle, collaboration, particularly with respect to idea generation and idea evaluation. The research focuses firstly on how collaborators understand themselves and their role within a task, project or organisation and how such an understanding impacts on the task/goal/vision itself. Secondly, what type of approaches should be employed to study collaborative work in different contexts. Thirdly, what tools and techniques can assist in such collaborations. ACID industry partners associated with the Virtual Communities project present particular contexts of the multi-faceted problem of facilitating collaboration. This will provide a useful springboard for extrapolation to other contexts and situations.

Creative Communities, 2006-
Funded by: Australian CRC for Interaction Design
Chief Investigator(s): E. Edmonds, Y. Pisan, I. Gwilt, C. Caines, et. al.
Amount: 269,141* (* indicates 2006 amount, renewable up to 3 years)

The mission for the Creative Communities project is to:

Develop new strategies and adaptive technologies for stimulating people.s creativity and for enhancing social interaction around creative tasks. Toward achieving these outcomes we will better understand the emergent and fluid nature of creativity and social activities and how the design and use of digital technologies influences these activities.

In particular the Creative Communities project is developing systems that facilitate Location Based Games, that enable people to create and interact with generative music and visual art. In addition the project is concentrating on strategies for the effective evaluation of these systems that will inform our efforts to further improve them and to better understand how creativity can be stimulated and sustained through social computing technologies.

SimEnv: Understanding and Supporting the Creation of Outcome Driven Simulations, 2006-2007
Funded by: UTS Research Excellence Grant
Chief Investigator(s): Y. Pisan
Amount: 29,312

Immersive computer-based training environments and computer games share many similarities; both require an interactive environment populated with believable characters where users. decisions effect the outcome of future events. The main problem in constructing these complex environments is that any sufficiently complex environment that offers users choices has to allow the users to pursue varied paths through the system and provide guidance for all these paths. Managing the multitude of paths is known as the branching storyline problem. Currently, this is addressed by hand-coding and testing all paths which increases production costs and artificially limiting user choices which damages believability and user experience. This project will explore an alternative approach, using characters that rely on case-based reasoning for decision-making to provide flexibility in interacting with player, coupled with a story manager to manage and coordinate the characters by observing all user interaction to achieve the intended outcomes. The techniques developed will be applicable for training-environments as well as next-generation computer games.

Creative Collaboration, 2005-2006
Funded by: Australian CRC for Interaction Design
Chief Investigator(s): E. Edmonds, Y. Pisan, I. Gwilt, C. Bowman, et. al.
Amount: 98,771

The aim of this project is to advance and promote the use of broadband technology in commercial and public spaces by providing tools, methods and demonstrations targeted at making distributed interactive experiences. The project will investigate the design of flexible technical systems that enable information designers and others to construct and integrate sensor (contact, image analysis, infra red beam etc) and visualization environments in order to make interactive information, learning and art systems.

GONDOLA: An intelligent and interactive software-based learning environment, 2005
Funded by: Faculty of IT Teaching Development Grant
Chief Investigator(s): D. Zowghi, Y. Pisan
Amount: 2,000

In this application we propose the development of an intelligent and interactive computer-based system to support the teaching and learning of the theoretical and practical aspects of requirements engineering. This innovative simulation environment will consist of a framework with guidelines and tool support, used to educate and evaluate students individually on the subject of requirements engineering for the development and implementation of software and systems.

3D Browsing and Collaborative Design, 2004-2005
Funded by: Faculty of IT Research Seed Grant
Chief Investigator(s): Y. Pisan
Amount: 20,000

Hardware for Graphics and Virtual Reality Applications, 2003
Funded by: Macquarie University Major Equipment Grant
Chief Investigator(s): Y. Pisan, M. Orgun, A. Nayak, M. Dras
Amount: 90,000

Extend the research facilities in Creativity and Cognition Studio with the addition of virtual reality equipment; Build proof-of-concept demos to increase the visibility of the research group, attract students and foster collaborations within and outside the Faculty; and Provide a research platform that can be extended to explore immersive environments.

Using Computer Graphics in Learning Japanese Prepositions, 2002
Funded by: Macquarie University Teaching Development Grant
Chief Investigator(s): Y. Pisan, M. Bryce
Amount: 5,000

Reasoning with Action Diagrams and Diagram Sequences, 2002
Funded by: Macquarie University New Staff Grant
Chief Investigator(s): Y. Pisan
Amount: 19,500

Automated Program Critiquer: Submit!, 2001-2002
Funded by: Macquarie University Flagship Grant
Chief Investigator(s): Y. Pisan, A. Sloane, R. Dale, D. Richards
Amount: 46,000

Using Multi-Agent Environments Based on Real World Models, 2001
Funded by: Macquarie University Research Grant (ARC Small Grant)
Chief Investigator(s): Y. Pisan, A. Nayak
Amount: 6,500

Multimodal Reasoning with Diagram Sequences, 2000-2001
Funded by: Macquarie University Research Development Scheme
Chief Investigator(s): Y. Pisan
Amount: 5,600

Evaluation and Adaptation of Software Tools, 2000-2001
Funded by: Macquarie University Teaching Development Grant
Chief Investigator(s): Y. Pisan
Amount: 5,000